----- Original Message -----
Sent: Friday, September 07, 2001
10:05 PM
Subject: [Virtools] Short history of
love , $ and i3D.
As a member of "the swapmeet" and Dev 2.0
user I think that many of you will find our own experience with Virtools,
at least usefull...
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Let me first introduce myself. Im Adrian
Simonovich, CEO of SIA Sistemas.
SIA Sistemas is an Argentinian company that
employs 25 people and has 5 year experience developing i3D solutions,
including developments on the games, e-commerce and simulation markets.
Our customers are big multinational companies
like Coca Cola, Shell, Citibank, Carrefour, etc.
We developed our applications using nearly
all the comercial packages including Super***e, Sens*8, Wildtang*nt,
Dire**X, etc. etc.,etc. I know many of you from other users
lists..
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We first contacted Virtools on March 2000
interested for the quality of the demos .
We received a limited demo, and to be honest
we didn't liked very much the idea of programming on a graphical
environment but we started testing the product with many
problems.
We assisted to Siggraph 2000 (New Orleans)
and we confirmed our previous idea when we meet N**o team..
A very disorganized group
of high motivated people.
Somebody made a demo in front of 50 or 100
people, I never saw a demo crashing so many times.... the demo machine was
rebooted time after time...
In the other hand the content of the demo was
amazing... procedural textures, physics behavior, animations &
geometry imported straight from 3D Max, collision detection , great
rendering quality, etc. etc.
The "promise" of N**o "NextGen" (that
was the name of Dev 2.0 at that time) was made at the event.... we
couldn't resist to it..
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We re-contacted with the Virtools people
on Hanoover at Cebit 2001 and we realized that Dev 2.0 was a reallity
!!
This time the product was working fine, the
demos were very impressive and this time we received a clear picture of
Virtools vision from Virgile Delporte.
Let me say that selling the product to SIA
was not a trivial task... it was more than a year from the initial contact
!!!
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We bought a 3 seats package + physics + some
spacial drivers.
A huge investment for a small company located
in South America....
We were "warn" to receive training, but we
resolved that hiring "Einstein to learn how to add 2 integers was
nonsense".
After 2 weeks "playing" with Dev we received
a P.O. from Carrefour (supermarket) & Oreo (cookies from
Nabisco) to made a stand alone "Pacman style" game to be used at
point of sale..
2 weeks later our project was finish and our
customer happy. I realized that the project was 80% made by a 3D
artist !!!
This project payed back our whole investment
on Virtools technology.
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I have to be honest and say that we were disappointed by
documentation so we decided to contract training.
Leila Ait Kaci from Virtools was sent to accomplish this difficult
mission....
We can say that the training was for "beginers" given that assistants
included programers, 3D artists, marketing people, etc.
but Leila managed so well to cover most of the aspects of the
products including the Physics package and the SDK.
I can say that we discover the product during the training !!
By nature documentation of a "graphic" product is not a trivial task,
documenting the kind of training we received from Leila is just
impossible.
Even if we could have the best documentation, I think that
training is the best investment I have done.
If your company has a team of 4 or more people, training will
save at least 2 months of "research by yourself"
so, it will be paid back before starting it and it will put you on
the right track.
***********************************************************************************************************************************************
We consider Dev not just a development tool, but also a "business"
tool, it allow us "redefine" the tasks of our team.
For first time our 3D artists are making the tasks that consume
most of the time in a project. Including basic scripting an all the
collision related work.
We signed a contract with a regional broadband operator and we are
making "prototypes" of games in days instead months !!
I just want to thank Leila for her patience
and talent in training our people. I don't know the other traineers at
Virtools (please don't be jealous!) but I really suggest to training
with Leila.
I want also thank to Virtools team for Dev 2.0, we are falling in
love with the product.....(and also earning some $)
Regards, Adrian Simonovich.
PD1: If you are new using Virtools, take training even if you
got experince developing i3D
PD2: Sorry for my english... I have to improve it...