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[Virtools] pathfinding



Hello Everyone,
I want to ask You, if anyone could tell me a place to find a tutorial
about giving a character waypoints to follow. I looked into the grid section,
but honstly don`t get it worked out. I don`t know where to apply grid path solver and grid path init. Or is there a better way to make characters
roam around a given area, including obstacle avoidance? I need to make planes move around too. They are supposed to fly loopings and so on. Would the possible solution work for this too? 
Thank you, Matthias Paulke.

P.S. I hope I will soon be able to answer questions and not only ask them:) 
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