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[Virtools] Multi Mesh Morpher
- Subject: [Virtools] Multi Mesh Morpher
- From: "Volker Helzle" <Volker.Helzle@eyematic.com>
- Date: Mon, 11 Feb 2002 13:49:48 -0800
- Thread-Index: AcGzRgZkgSv3sBRCRh64O5c1SQCE1g==
- Thread-Topic: Multi Mesh Morpher
Good
Day,
I'm trying to
animate a characters facial expressions by using different moph targets
(meshes). I realized that the multi mesh morpher does not provide the
functionality I expected. I guessed that this BB would work similar to the
morpher functionality found in common 3D packaged like Max.
Imagine you have
three meshes:
- a neutral mesh
with the mouth closed and the eyes open
- a ahh mesh with an
opened mouth (eyes open)
- a mesh with the
eyes closed (mouth also closed)
The Multi Mesh
Morpher does not allow me to have a combination of both targets with an
100% opened mouth and 100% eyes closed. In this constellation with three meshes,
I am only able to mix a maximum of 1/3 from each of the targets at the same
time. Why? Ideally I would want to mix up to 100% from any number
meshs.
Any ideas?
Is there a new BB on
the way that solves this problem?
v.
=============================
Volker
Helzle
Lead
Artist - Content Team Los Angeles
Eyematic Interfaces
Inc.
Phone:
(310) 342 2944 + 242
Fax: (310) 342 2952
volker.helzle@eyematic.com
=============================
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