If you want to make an object rotate; you cannot use the "billboard" feature of the "3D Sprite Setup". Then uncheck it and check the "Orientable" feature instead. Afterward, create a camera and use it as parent of your 3d sprite. The orientation of the 3d sprite must be 0,0,0 in the referential of the camera. Use a "Rotate" BB on the 3d sprite in the referential of the camera and choose the vector 0,0,1 as axis of the rotation.
Hope this helps,
Ouali
Eric Pouliquen wrote:
Hi all, how can i rotate along local z axis billboarded 3d sprites ? I tried these possibilities: - only a rotate BB on billboarded 3d Sprites -> no rotation - a loop with two BB : billboard BB and then rotate BB, applied on orientable 3dSprite this time -> no rotation too ! i tried also to change priority of BB in second method, but nothing works... Can you help me ? thanks. Eric Pouliquen.