[xsl] Game of Life: an XSLT implementation

Subject: [xsl] Game of Life: an XSLT implementation
From: David.Pawson@xxxxxxxxxxx
Date: Tue, 21 Oct 2003 07:57:01 +0100
This came up on xml-dev.
And on topic!

Someone said it proved the Turing completeness of XSLT,
but that was questionned.

Roger L. Costello the author, Didier Martin put the run-through 

regards DaveP

>Hi Roger,
>I posted the updated "game of life" on my web site. It is now possible to
>see the evolution of the game dynamically. You can check it at:
>What could be useful now is to add parameters in the stylesheet to create
>different configurations. Just declare the parameters at the beginning of
>the stylesheet (global scope) and I'll manage to provide the front end to
>set the params in the stylesheet. Doing so, we will kill several birds at
>the same time:
>a) Show a dynamic system created with stylesheets. Up to now, most of the
>demos are static documents or do not allow several transformation through
>b) Client side transformation techniques. Most of the actual illustrated
>transformation techniques are server side not client side. Unfortunately
>mainframe ghost came back to life with the web in its present incarnation
>c) Prototype instance based programming. Yes JavaScript is OO and the
>index.html document proves it.
>d) A team work. I am tired of reading the political bullshit that too
>frequently inhabit XML dev. Once in a while its good to see concrete stuff
>and best practice in action :-) (Again, thanks Roger for your initiative,
>and thanks to Len in advance for his intro - a bit of peer pressure Len :-)
>and thanks in advance to anyone who wants to contribute, we will all learn
>in the process.
>You can download the files from:


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