Subject: Re: [stella] Cubis the text From: jvmatthe@xxxxxxxxxxxxx Date: Thu, 5 Dec 1996 15:01:53 -0500 (EST) |
> The bin is done with missile graphics, the score with player and ball graphics > and everything else is done with playfield graphics. Here's an idea for how to do the bin with one missile: Stagger it every line from one side to the other. To wit: # # # # # # # # # > I can and probably will do the falling stone with player graphics to give it > a different colour. That would have to be the same as the bin, though. But too > much funky stuff would confuse more than it would help, I think. Sure. I can see that being confusing. Too much Tempest 2000...got color cycling in my head. > So your VCS life program is on hold right now? Too bad, now that I have > traded for a set of keyboard controllers, just to play your game. :-) Uhhhh. Sorry. :^) I will hopefully have some time to work on such things when I am off for holiday break. I will spend at least a week in Georgia with my parents-in-law (we all know what fun that can be) and he has a nice Pentium system that I will get all the emulators running on and play around with my code. The life program was really getting bulky with all the checking for live/dead cells and I had some huge flaw in my logic somewhere (lone cells are *not* supposed to survive, dammit) so.... Lots of problems to work on. Also in the works...Merlin 2600! > Thank you for your comments. I think I have enough to try out for the rest of > this year. Same here! Do you need a cartridge that uses the keyboard controllers so I can make it up to you about the Life program. matt =========================================================================== ||| John V. Matthews, III | PO Box 50355 ||| NCSU Mathematics Graduate Student | Raleigh, NC 27650 / | \ http://www4.ncsu.edu/~jvmatthe/www/ | (919) 515 7324 ===========================================================================
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