Subject: Re: [stella] Who we are From: Piero Cavina <p.cavina@xxxxxxxxxxxxx> Date: Sun, 16 Nov 1997 14:28:13 +0100 |
At 14.47 15/11/97 -0800, you wrote: >> Yes, I'd like people to share code but maintain authorship. And I will >> arbitrate any authorship disputes. That's why I treat you as the author >> of Oystron rather than Jim Nitchals. > >Whoa! My contributions to the code were miniscule! If he had 8K to play >with instead of 4K, I wouldn't have even needed to optimize anything. They were small in terms of bytes, but without your help I couldn't have found the space for the cheese-guys and other nice things. >> Unfinished is okay in certain circumstances. For instance, Oystron is all >> done save for any optional tweaks. It's already a contender. It just has >> to be basically playable without any obvious rough edges to it. > >I'd ship it now if I were him... it's solid. I think that 2.9 is really OK. I'm only waiting for the artwork that a friend of mine is drawing, which will (hopefully) go on Nick's web page. -- Stella list is Administered by krishna@xxxxxxxxxxxx <Glenn Saunders> Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/stella.html +-shameless plugs-------------------------------------------------------+ | Stella documentary at http://www.primenet.com/~krishna | | Nick's VCS links via http://www.primenet.com/~nickb/atariprg.htm | | Write the best game, win framed autographs of famous Atari alumni!! | +-----------------------------------------------------------------------+
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