Subject: Re: [stella] Real or not? Why? From: Ruffin Bailey <rufbo@xxxxxxxxxxx> Date: Wed, 18 Mar 98 17:09:22 -0500 |
>f/ Piero >The strange thing is: why should one be working on a 2600 Battlesphere...? LOL!!! I think the same could be asked about _any_ 2600 game! ;) _Especially_ one as well-polished as Oystron! ;) Thanks for the laugh, and I do mean that in a good way! :) >f/ Eckhard >BTW: what is so special about this game, that anyone would >want to make up a 2600 version of it? I don't know about anyone else, but I'm still hoping my Jag is good for something other than Defender 2000 and Sensible Soccer... :-P Actually, I think there is a parallel. For one the appeal is similar: A game that looks incredibly promising coming out for a dead Atari console. And unless Hasbro does something crazy, the 2600 will be the first [open-ended, multi-game playing] console for the Atari and the Jag will be the last. BS fans are hoping to see a game with no equal come out for the Jag now, well after the zenith of the system that has been painstakingly play-tested, a real first for the Jag. I can see how the excitement might carry over into a 2600 game. Too bad this doesn't look like a real one. If only that MK2600 had been real... ;) Anybody else see that? Ruffin Bailey -- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/stella.html Don't post pirate BINs to Stellalist. Be a programmer, not a pirate. Write the best game, win framed autographs of famous Atari alumni!!
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