Re: [stella] standard ASM syntax

Subject: Re: [stella] standard ASM syntax
From: Erik Mooney <emooney@xxxxxxxxxxxxxxxx>
Date: Thu, 18 Jan 2001 17:15:10 -0500
On Thu, 18 Jan 2001 22:08:22 +0100, you wrote:

>I think you are referring to Erik's RPG kernel source here, right?
>That was written a long time ago before we silently agreed on a defacto
>standard for posting source code.
>
>The VCS only has 13 address lines, so $1000 and $F000 is the same
>when programming on the VCS. There is no need to change the ORGs.

I started this at $1000 because I was going to expand it to at least 16k
bankswitched image, and was planning to use the different addresses
($1000, $3000, etc) in the source for the different banks, to keep things
clearer.

>When you include the header file in all your source code files
>anyway, you can just put the 'processor 6502' directive in there too.
>I think this is what Erik did. You can even put it in both, the header
>file and the game source code file. Usually this doesn't cause any
>problems as long as you specify the same processor in both files. ;-)

Yeah, my 'processor 6502' directive is in the VCS header equates file.


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