Subject: Re: [stella] SuperDuperCharger interest check|
From: Lee Krueger <resqsoft@xxxxxxxxxxxxx>
Date: Fri, 23 Feb 2001 05:10:16 -0800
I'm a big fan of this kind of hardware. I didn't get an Intellicharger butI couldn't agree more. Emulators are nice, but nothing beats the real deal.
that was mostly because I don't own an Intellivision. There were a couple
other devices like this in the pipeline a while back for the 2600 but they
never really became shippable products. It's going to be the only way I'll
probably ever be able to play games like Save Mary on a real 2600, for
instance. Emulation is convenient but not nearly as satisfying as playing
the real thing on a regular television set.
I made a list of games that most folks will never get to play play on real atari hardware. Here are just a few:
Donald Duck's Speedboat
Dumbo's Flying Circus
Grover's Music Maker
Pick 'N' Pile
These games alone are worth the price of a SDC, if not for play value,
but just to see what they actually look like.
Also, for folks wanting to move away from developing more than just 4k games the SCD makes for great staging hardware for testing with minimal effort.
The only other hardware that is readily accessible for this type of development, is the 7800 devlopers kit (but it requires modifying 7800 hardware). The SDC is a cheap alternative for 2600 developers and game players alike.
I have got to see first hand what Chad's SDC can do. So far there is not an Atari 2600 game yet, in my testing, that doesn't work on this hardware. The Atari Super Chip games work as do the CBS Ram Plus games, the CommaVid games and even the 64K Megaboy cart! There will be live demonstrations of the SDC at the NorthWest Classic Games Enthusiasts Expo tommorow. (http://NWCGE.org). If you are in the area, come on by :-)
In any event, nice work Chad. I hope that you can get enough interest to justify making these. It'd be a shame not to.
"No Atari; no fun" <==> "Know Atari; know fun" /|\