[stella] DASM with illegal opcode support (was: Player data loading...semi newbie)

Subject: [stella] DASM with illegal opcode support (was: Player data loading...semi newbie)
From: "Thomas Jentzsch" <tjentzsch@xxxxxx>
Date: Thu, 18 Oct 2001 08:49:56 +0200
B. Watson:
> > Also, is there a build of DASM that allows one to use the mneumonics for the 
> > illegal opcodes rather than using the BYTE syntax?
> 
> Working on it right now.

You don't have to. There already exists a DOS version, look at the link below:
http://www.biglist.com/lists/stella/archives/200102/msg00230.html

It's based on the sources you find here:
http://www.biglist.com/lists/stella/archives/200006/msg00064.html

With this, you should be able to compile this for any plattform.

Have fun!
Thomas
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