Subject: Z26, VSYNC, Timers, somebody HELP ME! (was: Re: [stella] Gunfight Release Candidate(s)) From: Manuel Polik <cybergoth@xxxxxxxx> Date: Thu, 08 Nov 2001 17:12:38 +0100 |
Hi Glenn! >Manuel, it looks like Gunfight is taking up too much calculation time >during VBLANK or OVERSCAN because the screen is jerking up one or two >scanlines during the opening music or when processing controller moves or >gunshots during gameplay. Using too many cycles definitely can't be the source causing any jerking in Gunfight. Even in a worst case scenario there's 10+ pure idle scannlines during VBLANK and another 20+ idle scannlines during the Overscan, where I'm just waiting for the timer to finish. I think I'm very close to generating 262 frames too. >This may not be visible in PAL or emulators, but it is on NTSC on the real >thing. Out of the Z26 log I find this odd looking sequences around VSYNC: Here it seems I'm doing 262 scannlines: ( 5 261 57 103) ( 10 123 8 8 22) nvbdIzc 01 ff 04 fd f4a7: ad 84 02 lda INTIM ( 5 261 61 115) ( 10 123 8 8 22) nvbdIZc 00 ff 04 fd f4aa: d0 fb bne f4a7 ( 5 261 63 121) ( 10 123 8 8 22) nvbdIZc 00 ff 04 fd f4ac: 60 rts ( 5 261 69 139) ( 10 123 8 8 22) nvbdIZc 00 ff 04 ff f251: 4c 7d f2 jmp f27d ( 5 261 72 148) ( 10 123 8 8 22) nvbdIZc 00 ff 04 ff f27d: 84 02 sty WSYNC ( 5 262 0 -68) ( 10 123 8 8 22) nvbdIZc 00 ff 04 ff f27f: a0 02 ldy #02 ( 5 262 2 -62) ( 10 123 8 8 22) nvbdIzc 00 ff 02 ff f281: 84 00 sty VSYNC ( 6 1 5 -53) ( 10 123 8 8 22) nvbdIzc 00 ff 02 ff f283: 84 02 sty WSYNC Here it seems I'm doing 263 scannlines: ( 1 261 60 112) ( 11 123 0 0 22) nvbdIzc 01 ff 14 fd f4a7: ad 84 02 lda INTIM ( 1 261 64 124) ( 11 123 0 0 22) nvbdIZc 00 ff 14 fd f4aa: d0 fb bne f4a7 ( 1 261 66 130) ( 11 123 0 0 22) nvbdIZc 00 ff 14 fd f4ac: 60 rts ( 1 261 72 148) ( 11 123 0 0 22) nvbdIZc 00 ff 14 ff f251: 4c 7d f2 jmp f27d ( 1 261 75 157) ( 11 123 0 0 22) nvbdIZc 00 ff 14 ff f27d: 84 02 sty WSYNC ( 1 262 76 160) ( 11 123 0 0 22) nvbdIZc 00 ff 14 ff f27f: a0 02 ldy #02 ( 1 263 2 -62) ( 11 123 0 0 22) nvbdIzc 00 ff 02 ff f281: 84 00 sty VSYNC ( 2 1 5 -53) ( 11 123 0 0 22) nvbdIzc 00 ff 02 ff f283: 84 02 sty WSYNC It seems that it's possible that I'm already stepping onto a new scannline, between moment the counter expires and hitting VSYNC. Since, as Eckhard suggested lately, I'm doing a STA WSYNC right before the VSYNC, but this might force me onto a wrong scannline. Now, what should I do? -Remove the STA WSYNC again? -Try a smaller timer value? -Do the LDY #$02 before the STA WSYNC? -Any other idea to grant a stable picture? And why is Z26 not jerking? Greetings, Manuel ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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