Re: [stella] Animating the Marbles

Subject: Re: [stella] Animating the Marbles
From: Glenn Saunders <cybpunks2@xxxxxxxxxxxxx>
Date: Thu, 04 Jul 2002 08:30:31 -0700
At 03:33 AM 7/4/2002 -0500, you wrote:
The big problem I'm having right now with a huge ROM is that you can't access it all at once. I was thinking it would be easy to store all my levels in all the space I had left, but it gets tricky when you have to spread them over 4 banks. I've had to split them up in odd ways. One bank contains all the pointers to the screens, another contains all the control structures (which screen comes next etc.) and two other will contain the playfield data. I'm not used to thinking this way so I keep running into problems I didn't anticipate.

Can't you mirror data in all your banks so you won't have to flip as often? The other required data that isn't as large might fit in the same bank as the main level data.


it's not efficient, but it might work better that way.


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