Subject: Re: [stella] Fu Kung! v0.05 (CUTTLE) From: "Andrew Davie" <adavie@xxxxxxxxxxx> Date: Tue, 14 Jan 2003 08:17:41 +1100 |
Replacement attached. Trust me to count from 0. Name changed as per request :) So, how does this one go? Cheers A ----- Original Message ----- From: "Eckhard Stolberg" <Eckhard_Stolberg@xxxxxx> To: <stella@xxxxxxxxxxx> Sent: Tuesday, January 14, 2003 1:15 AM Subject: Re: [stella] Fu Kung! v0.05 (CUTTLE) > Hello Andrew, > > > Here's my first attempt at Cuttle-cart compatibility. > > Could I please have a report from any Cuttle-cart owner.... does this run > on > > actual hardware with a Cuttle? > > No it won't, because you got the position for the fixed 2K bank wrong. > I guess I was a little unprecise in my description. When I said you > have to make the 4th bank the fixed bank, I was counting from one. You > see, Tigervision only used 3F bankswitching for 8K games, so the last > 2K bank in the ROM was used for the fixed bank. When you try to use a > bigger game with this bankswitching format on the Cuttle cart, the CC > still treats it like an 8K game with the extra data tacked to the back > of the file. This is why you have to use "3F- Tigervision 8KB" as the > bankswitching type override in the Cuttle Cart player software. > > BTW, I suppose every programmer has a harddisk full of generically named > test programs. So sending out files with more unique names than CUTTLE.BIN > would be nice to help identifying those demo programs that one don't has > to feel guilty about because they never were finished. ;-) > > Ciao, Eckhard Stolberg > > > -------------------------------------------------------------------------- -------------------- > Archives (includes files) at http://www.biglist.com/lists/stella/archives/ > Unsub & more at http://www.biglist.com/lists/stella/ > > >
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