Subject: [stella] Combat AI From: Zach Matley <matleyz@xxxxxxxxxxxxxxxxx> Date: Thu, 6 Feb 2003 15:24:48 -0800 (PST) |
Hello Everyone, I am Zach, a computer science grad student and a part-time programmer at Digital Eclipse. It was Mike Mika who introduced me to Stella programming. I am pleased to announce Combat AI. My classmate, Wen-Ying Chen, and I have teamed up to make a 1-player Combat as a project for our artificial intelligence class. So far, we are studying the Combat disassembly. I have modified it enough so that the Atari drives one tank, but not intelligently. (One could say I've implemented artificial stupidity.) We realize that implementing an AI algorithm in a VCS is a serious challenge, but we will give it a go. Mike's "Simple, Cheap Pathfinding" given in the AI wisdom book looks like a good place to start. Note to AtariAge hosts: We would appreciate holding off on a public announcement until we've made more progress. Zach Wen-Ying ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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