Re: [stella] Generic kernal or just build a game?

Subject: Re: [stella] Generic kernal or just build a game?
From: Thomas Jentzsch <tjentzsch@xxxxxx>
Date: Mon, 15 Mar 2004 15:21:29 +0100
Lee wrote:
> What's the best way to check for vertical bounds in scanline code?

Try searching the archives for "skipdraw".

Have fun!
Thomas                            
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Thomas Jentzsch         | *** Every bit is sacred ! ***
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