Subject: Incoming! WAS: [stella] PhillyClassic, WAS:Climber 5 source code From: KirkIsrael@xxxxxxxxxxxxx Date: 27 Mar 2004 01:21:40 -0000 |
> > Seriously though...I think it's about ready to enter > beta testing except for a few missing sound effects. > Feel free to d/l the binary and test on some real > hardware, whoever wants to check it out. > I make no guarantees on when I will address any bugs > found in testing though... :) I think right now the "most pressing" need is some kind of explosion animation and/or sound when there's a hit. The quietly dropping from the sky just isn't very satisfying. Other thoughts: (mostly from fiddling a bit in Z26) -the select switch seems *really* unresponsive on the title screen (this is under Z26) Are you checking it every frame? -The "defaults" for all 3 emulators I tried put it in "flat plain" mode which really doesn't show off all the cool stuff your game is doing. You might want to switch it around a bit -Arguably, "no one" wants as many game options as you put in. In particular, it's annoying (esp with the unresponsive select reading!) to have to press so much to get to a 2 player game. Ideally, maybe it could alternate 1 player 5, 2 player 5, 1 player 10, 2 player 10, etc. And maybe just 5, 10, 25 or so would be enough option for round count...I don't know what peole's tolerance is for # of rounds, but 50 seems like quite a lot... Anyway, I know what a grind it can be to get criticism and suggestions when you really want is coplements, and there is quite a lot to complement in this game. Your kernal is really quite nifty, I got some idea from JoustPong how careful you have to be to have a really flexible playfield. And like your journal says, a cloud wind meter would be quite nifty, though (i'm guessing) you'd have put in sprite repos between the lowest location of the cloud and the highest of the player. (Heh, i wonder if you could replace the directional arrow with a recognizable windsock :-) You might be too low on bytes for that. -- KirkIsrael@xxxxxxxxxxxxx http://kisrael.com "God made everything out of nothing, but the nothingness shows through." --Paul Valery ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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