Subject: RE: [stella] Reflex binary and source (unfinished) From: stella@xxxxxxxxxxxxxxx Date: Tue, 30 Mar 2004 01:25:07 -0600 |
> The demo looks great, I'm impressed with the progress you've made in > such a short period of time. I can't give you any programming advice > (yet--I do plan on doing some 2600 development someday), but I > certainly can offer words of encouragement. The game does remind me of > Zookeeper, as someone else has already mentioned. :) It is coming > along very nicely, though, and I look forward to the first interactive > version! I actually did wait for it once for all the bricks to be > destroyed to see what would happen, and then went back and more > carefully read your message to see that you haven't put in empty board > detection yet. :) > > Keep up the great work! Words of encouragement are just as appreciated as programming tips any day. :) Yeah, empty board handling should be easy to implement, but will probably come after a few other things. Thank you, -Lee ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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