Subject: Re: [stella] VCS C programming From: Kirk Israel <kirkjerk@xxxxxxxxx> Date: Sat, 21 May 2005 11:49:12 -0400 |
It's a kind of interesting idea. Though it will be devilishly to have a descriptive enough language to find anything remotely clever. For instance, Paul Slocum realized that since JoustPong knights are at either end of the screen, I could use a single doubled player graphic for both, one shoved all the way to the right. Even if you had a kernal maker that new about that kind of trick it would so difficult to explain the kind of limitations you are and aren't willing to accept. On 5/20/05, Ben Larson <benjamin_e_larson@xxxxxxxxx> wrote: > > --- David Galloway <davidgalloway@xxxxxxxxxxxxxx> > wrote: > > I concur with your approach Ben, I had given this a > > bit of thought in > > the past and it does seem that a system might be > > possible that wasn't so > > much a classic computer language but more akin to a > > Hardware Design > > Language where the result is inferred from a set of > > input design > > parameters. Is this similar to what you were > > thinking? > > > > - David > > Yea I think that's basically what I was thinking - a > language that describes what to do rather than how to > do it. Maybe a simple XML schema that defines the > physical parameters of everything you want on screen > could be used as the input. The program would figure > out the 'how' part and output a working kernel. I > mean, there's only a finite number of 'atomic' kernel > operations, a finite way to implement them, and a > finite way to order those implementations, so > theoretically I *think* it would be possible to write > a program that searches all possibilities until it > finds one that works (maybe). Basically it would be a > brute-force tree-search algorithm - sort of like a > 'Deep-Blue' of VCS kernel creation, as opposed than > chess... > > Ben > > > > __________________________________ > Yahoo! Mail Mobile > Take Yahoo! Mail with you! Check email on your mobile phone. > http://mobile.yahoo.com/learn/mail > Archives (includes files) at http://www.biglist.com/lists/stella/archives/ > Unsub & more at http://stella.biglist.com > > Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://stella.biglist.com
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