Re: [stella] unidentified short black lines

Subject: Re: [stella] unidentified short black lines
From: Piero Cavina <p.cavina@xxxxxxxxxxxxx>
Date: Mon, 10 Mar 1997 21:07:11 +0100
At 17:02 -0800 9-03-1997, Glenn Saunders wrote:

>On Sat, 8 Mar 1997, Piero Cavina wrote:
>
>> I'm doing experiments with sprite reuse during the screen loop.
>> When I reposition a sprite, there's that short black line at the very left
>> of the screen.

>It's a quirk of the 2600 (related to HMOVE I believe).

...or to HPOSx. What is sure is that when you see such a line, a sprite is
being positioned on that scanline.

>I happen to love it, as it is one of the unique
>traits of the 2600 video system.

Sure, and it tells you a lot about how the program is working!
Some games have a lot of lines - see "Spiderman" for example, if I remember
correctly - there's one of them every 2 or 3 scanlines. Mmmmmmmhhhhh.....


P.






--
To unsubscribe, send the word UNSUBSCRIBE in the body of a message to
stella-request@xxxxxxxxxxx

Current Thread