Subject: Re: [stella] unidentified short black lines From: Piero Cavina <p.cavina@xxxxxxxxxxxxx> Date: Mon, 10 Mar 1997 21:07:11 +0100 |
At 17:02 -0800 9-03-1997, Glenn Saunders wrote: >On Sat, 8 Mar 1997, Piero Cavina wrote: > >> I'm doing experiments with sprite reuse during the screen loop. >> When I reposition a sprite, there's that short black line at the very left >> of the screen. >It's a quirk of the 2600 (related to HMOVE I believe). ...or to HPOSx. What is sure is that when you see such a line, a sprite is being positioned on that scanline. >I happen to love it, as it is one of the unique >traits of the 2600 video system. Sure, and it tells you a lot about how the program is working! Some games have a lot of lines - see "Spiderman" for example, if I remember correctly - there's one of them every 2 or 3 scanlines. Mmmmmmmhhhhh..... P. -- To unsubscribe, send the word UNSUBSCRIBE in the body of a message to stella-request@xxxxxxxxxxx
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