RE: [stella] Running code in RAM?

Subject: RE: [stella] Running code in RAM?
From: Robert "A." Colbert <colbertb@xxxxxxxxxxxx>
Date: Fri, 18 Apr 1997 08:43:20 -0500
Hi,
	Code runs o.k. in the RAM.  I used that method in Cheetah to switch the banks and write the changes to the code before starting the game.

			Later,
				bob

--
>Reply to your message of 4/17/97 2:24 PM
>I could try this, but I'd rather check with you guys before I go tearing my
>hair out for an hour figuring this out myself:  is it possible to run code
>in the 128 RAM bytes of the 2600?  I don't see any theoretical problems
>with the 6507 running code in zero-page, but theory doesn't always apply
>around here =)  Running code in Supercharger RAM works (and self-modifying
>code is at least a theoretical possibility), so running code in regular RAM
>should work, as long as you set up stuff like a jump back to the ROM code
>once you're finished.  If this can be done, it would greatly simplify
>(maybe make not impossible) something I'm trying to do.
>
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>End of message

Wanna write a game for the Atari 2600?
Check out http://www.novia.net/~rcolbert


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