Subject: Re: [stella] Emulating on a C64 or Amiga From: Robin Harbron <macbeth@xxxxxxxxxxxxxxxxxxx> Date: Fri, 02 May 1997 08:33:18 -0400 |
Glenn Saunders wrote: > I really don't think the C=64 has a chance at emulating a 2600. I think > the C=128 has better video modes available. Maybe that's on the cusp of > possibility. If the Amiga can't do it, a C=64 better not be able to do it > ;) A 20Mhz 16-bit C64 can have more throughput than a 7.14? Mhz A500. Depends on what you're doing with it of course. Additionally, since the 2600 & 64 share the same processor, that may be a plus as well. We'll just have to see :) > What they can probably do is be taught to send starpath audio signals. Yup, of the two projects I'm thinking about, this one would be the easier of the two ;) And much more likely... of course the assembler is already in existence, the ability to play waves exists. All that's needed is the program to turn binaries into .wav's, and Bob has that source available in C. Then it would be useful to integrate all three into a nice little package, that would be a most popular thing to pass around, I think. :) The other great suggestion that was made here was to make a program for DOS (and I on the 64) that could play a binary file straight out, on the fly. This would allow people to program the Atari with a completely stock 64, the kind you can sometimes find for $20. This would also generate alot of interest over in that camp of talented 65xx coders. Robin Harbron macbeth@xxxxxxxxxxx -- Archives available at http://www.biglist.com/lists/stella/archives/ E-mail UNSUBSCRIBE in the body to stella-request@xxxxxxxxxxx to be removed.
Current Thread |
---|
|
<- Previous | Index | Next -> |
---|---|---|
Re: [stella] Emulating on a C64 or , kickass | Thread | Re: [stella] Emulating on a C64 or , Robin Harbron |
Re: [stella] Emulating on a C64 or , Robin Harbron | Date | RE: [stella] Emulating on a C64 or , A. |
Month |