Subject: Re: [stella] Arkanoid clones From: Scott Kelley <zu03776@xxxxxxxxxxxxxxxxxx> Date: Thu, 19 Jun 97 22:45:31 -0500 |
>It seems like everyone and his brother is writing a Tetris clone for the >2600. > >Another good game to use as a first effort would be an Arkanoid clone. >There are a few breakout games for the 2600, but no Arkanoid games. I would like to mention that Off the Wall, a late Atari game, is a semi-clone of Arkanoid, with various powerups and ball flavors. I wanted to think of a good game that would fit in 2k of space, and reuse all these Combat carts that are floating around; but, alas, no good ideas have surfaced yet. I would also mention that if you bought the PC (maybe the Mac) Activision packages, there is a built-in debugger that comes with the emulator. Go to the directory where you installed it, and run the 2600emu.exe program. There's some extra menus that pop up (while it runs Pitfall!) that are non-functional (like reading carts from somewhere), but the debugging window still works. Not that we need to know how Pitfall! works, but it's still neat. Do you think we could get Activision to release the whole development kit? :) ~ Classic Video Games - http://srh0025.urh.uiuc.edu Excellent Programs - http://www.docsware.com My one page - http://srh0025.urh.uiuc.edu/wiz.html -- Archives updated once/day at http://www.biglist.com/lists/stella/archives/ Unsubscribing and other info at http://www.biglist.com/lists/stella/stella.html
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