Subject: Re: [stella] New project - RPG engine From: Piero Cavina <p.cavina@xxxxxxxxxxxxx> Date: Sat, 2 Aug 1997 21:47:55 +0100 |
At 3:41 -0400 30-07-1997, Erik K Mooney wrote: [RPG engine] This is an ambitious project, but maybe not as difficult as it might seem. Yours is for sure the only correct approach to the problem: FIRST, learn the 2600, THEN design an RPG that can be done :-) It would be the perfect type of game for the Supercharger... isn't it strange that Glenn didn't say anything about this? :-) >Anyways, I obviously can't do this entire game myself. This could become >a real team project here, if you guys are willing to help. I would like to join, but not before my current project is finished, sorry... >A text-display routine would be helpful... Isn't there such a routine in the Stella CD?! Ciao, P. -- Archives updated once/day at http://www.biglist.com/lists/stella/archives/ Unsubscribing and other info at http://www.biglist.com/lists/stella/stella.html
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