Subject: Re: [stella] PCMSG 2.4 (ok, I've had enough...) From: Glenn Saunders <krishna@xxxxxxxxxxxx> Date: Tue, 19 Aug 1997 09:27:13 -0700 (PDT) |
Piero, I don't understand why it is you are burning out on writing your game. After all, it's only BECAUSE of how long you've worked on it that it is where it is. Like I said earlier, Solaris took 15 months to write. The average 2600 game took about 6 months fulltime. Why abandon it just when it is starting to get really impressive? Now is the point where we can all playtest it for you and you can continue to fine-tune it. All the best 2600 titles were heavily playtested by fellow programmers before the games were considered complete. I encourage you to keep the project open-ended until we've had time to give you further advice. ========================================================================== == Glenn Saunders http://www.lawguru.com/production/production.html == == krishna@xxxxxxxxxxx http://www.biglist.com/lists/stella/archives/ == == Stale homepage @ http://www.geocities.com/Hollywood/1698 == ========================================================================== -- Archives updated once/day at http://www.biglist.com/lists/stella/archives/ Unsubscribing and other info at http://www.biglist.com/lists/stella/stella.html
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