Subject: Re: [stella] video memory From: Nick S Bensema <nickb@xxxxxxxxxxxx> Date: Thu, 11 Sep 1997 23:30:34 -0700 (MST) |
>> A 2600 game kernel in ROM kinda IS the video memory. It is the algorithms >> and supporting data which generate the display on a scanline by scanline >> basis. PMG data for animations, color data for register changes, all that >> takes memory, sometimes much more than the video memory in rival 1st gen >> consoles. ^^^^^^^ > >Um, somebody *please* correct me if my interpretation is correct, but >these comments seem to me to say that the ram+rom of a 2600 game is larger >than the screen buffer/display ram of a modern console. ^^^^^^^^^^^^^^ Consider yourself corrected. 1st gen == archaic. Next gen == Ultimate Virtual Mortal Cyber-Fighter 3 Alpha Turbo Championship Versus the Teenage Mutant Samurai X-Men version of NBA JAms, with play-by- play by Ben Stein. Hope this helps. -- Archives updated once/day at http://www.biglist.com/lists/stella/archives/ Unsubscribing and other info at http://www.biglist.com/lists/stella/stella.html
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