Subject: Re: [stella] Please consider this for Oystron From: Eckhard_Stolberg@xxxxxxxxxxxxxxxxxxxxx (Eckhard Stolberg) Date: Tue, 16 Sep 1997 14:38:32 +0200 |
>I think the idea of the swiss cheese guys is okay, except for the fact >that if you allow them to block every row the game comes to a crashing >halt! > >No more enemies arrive and since these guys are absolutely invulerable, >you must commit suicide to continue or the game will just sit there >forever. But you can move them further left, if you shoot them from the right, untill they are pushed out of the screen. So if you don't take care of them on time and let yourself get trapped, that's your own fault. Maybe Piero should change the graphics for them. I think making them look like dead space animals might fit in the story. When the animals catch the supra leading pearls and accidently get into the energy stream, they get fried. Now that they are floating around in space, they might get caught in the cued pearls around your ship. Since your ship is only moving very closely above the pearls, it might get destroyed by colliding with the animals. Therefore it is important to push them of the cue by shooting them with your gun. If you can shoot an animal carrying a pearl before it gets fried, you might be able to catch the pearl again. If an animal catches a pearl out of your sight, you can't do anything but to prepare for a dead body to get stuck in your peal cue. Piero, you shouldn't have asked for an updated story. :-) Ciao, Eckhard Stolberg -- Archives updated once/day at http://www.biglist.com/lists/stella/archives/ Unsubscribing and other info at http://www.biglist.com/lists/stella/stella.html
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