Re: [stella] Who we are

Subject: Re: [stella] Who we are
From: Nick S Bensema <nickb@xxxxxxxxxxxx>
Date: Sat, 15 Nov 1997 18:55:42 -0700 (MST)
>Whoa!  My contributions to the code were miniscule!  If he had 8K to play
>with instead of 4K, I wouldn't have even needed to optimize anything.  And
>that's all I did, save a tiny bug fix in the extra-life routine Piero
>could've done himself in his sleep :)

This brings up ths issue of if you kept track of the changes you made, or
if there are enough backups of old source that these changes could somehow
be documented so that programmers of future games could write better code.
It'd make a good "instead of doing this, do this!" type of thing...


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