Subject: Re: [stella] variations on a theme From: Erik Mooney <emooney@xxxxxxxxxxxxxxxx> Date: Mon, 12 Jan 1998 10:12:58 -0500 (EST) |
> - player-seeking invaders-bombs: before disappearing, the bombs move > horizontally towards the player for some pixels. Sounds good, especially since it should take no RAM and about 20 bytes of ROM. > - (you'll like this): if you miss the invaders and the saucer, the whole > formation goes down one row :-) Too difficult, I think... especially when there's only one invader left and you miss it three or four times befoire hitting it. I have the feeling that this happened accidentally while testing some other stuff and you liked the effect :) > - wild-saucer: it comes out continuosly, but you must not shoot it (or > you'll die). That sounds interesting, too... go ahead :) > - floating shields, like in Atari Space Invaders. That'd require changing the destroy-shields routine a little more than I'd like... you can do it if you want, but it'd probably more effort than it's worth. You could have a game variation with no shields easily, though. > - challenging stages: each n-th stage is a challenging stage. Here, the > invaders formation is not complete, and they can't drop any bomb. The goal > of the stage is to kill al the invaders starting from the topmost row. If > you make a mistake, that is you kill an invader before finishing all the > upper rows, the stage ends and you lose the bonus points. Each stage will > have a different, more difficult, invaders formation. Hm. You should definitely have the ROM space to make a bunch of invader formations, so that isn't a problem. I think this is doable, if you make the score routines handle more than 4 digits (this extends the game significantly), and make sure to balance the scoring in it. > BTW, don't ask for invisible invaders... I'd have too many things to change. The mere concept of even trying to make the kernel do that had me laughing for about five minutes :) -- Stella list is Administered by krishna@xxxxxxxxxxxx <Glenn Saunders> Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/stella.html +-shameless plugs-------------------------------------------------------+ | Stella documentary at http://www.primenet.com/~krishna | | Nick's VCS links via http://www.primenet.com/~nickb/atariprg.htm | | Write the best game, win framed autographs of famous Atari alumni!! | +-----------------------------------------------------------------------+
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