Subject: Re: Re: [stella] Games that do bad things to HMOVE... From: <kurt.woloch@xxxxxxxxx> Date: Mon, 27 Apr 1998 09:09:17 +0200 |
This program example (about hitting HMOVE at various cycles) is very interesting. For the non-Supercharger-owners (like me, unfortunately...) it would be interesting to know if the HMOVE blanks, if they appear, always appear at the left of the screen, and if they are always 8 pixels wide, regardless when HMOVE was hit. Also it would be interesting WHEN the horizontal motion is actually applied after HMOVE has been hit. If it is applied while the sprite is displayed, this could have funny effects, such as stretchening the sprite, garbling the sprite data, or whatever... BTW, interesting that you used the label "Ziffern" in your source code, which in fact is the german word for "numbers". Will you use japanese labels next time? With love ("Liebe") and some stretched ("auseinandergezogenen") Sprites Kurt Woloch -- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/stella.html
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