Subject: Re: Re: [stella] Games that do bad things to HMOVE... From: Eckhard Stolberg <Eckhard_Stolberg@xxxxxxxxxxxxxxxxxxxxx> Date: Tue, 28 Apr 1998 17:13:14 +0200 |
At 08:00 27.04.98 -0400, you wrote: >I'm guessing it's applied when HMOVE is hit, however, I see what >you're getting at. Right now I think I have the players turned off >while I'm doing HMOVE. I guess I should leave them on and see what >happens :-) I don't think the motion registers are set right at a HMOVE. Remember the Cosmic Ark stars trick, where you had to write a certain value to HMM0 and then change that value a certain number of cycles after a HMOVE, to confuse the TIA. I think you would have to do a lot more experimenting before you find out how the TIA does the fine motion exactly. :-) Ciao, Eckhard Stolberg -- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/stella.html
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