Subject: Re: [stella] PAL/NTSC issues From: Glenn Saunders <krishna@xxxxxxxxxxxx> Date: Fri, 15 May 1998 20:27:00 -0700 (PDT) |
On Fri, 15 May 1998 kurt.woloch@xxxxxxxxx wrote: > number of people who would buy a 2600 cartridge today, Way 2) would mean > that there'd have to be two seperate cartridge production runs, for PAL Use a switch and an 8K EPROM if need be. I'm speaking about situations where a game needs every last byte. 4K games usually do. > the question would be if there's a way for the software to tell whether > it runs on PAL or NTSC without requiring the user to tell it to the > program. I think the Jaguar somehow manages to do that. I don't know how it would be done on the 2600, though. If it were possible it would have been done by now. -- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/stella.html
Current Thread |
---|
|
<- Previous | Index | Next -> |
---|---|---|
Re: [stella] PAL/NTSC issues, Nick S Bensema | Thread | Re: [stella] PAL/NTSC issues, Robin Harbron |
Re: [stella] PAL/NTSC issues, Nick S Bensema | Date | Re: [stella] PAL/NTSC issues, Robin Harbron |
Month |