Subject: [stella] Atari 2600 and pop culture From: Glenn Saunders <krishna@xxxxxxxxxxxx> Date: Mon, 2 Nov 1998 13:45:53 -0800 (PST) |
I can see plenty of reasons to have Atari 2600 elements in modern art. For instance, I was recently in Guitar Center in Hollywood and heard samples of the descending bugs from Centipede as asynthesizer tone. It really works well in a jungle groove. It's part of the whole recycle/popart phenomenon. The sights and sounds of old videogames are part of the fabric of our pop culture now, probably MORESO than most modern games, just as any medium or genre's first great age has created its own icons. ========================================================================== == Glenn Saunders --3D Graphics / Videography / Web development-- == == krishna@xxxxxxxxxxxxxxx http://www.geocities.com/Hollywood/1698 == == Stella@20 video page http://www.primenet.com/~krishna == ========================================================================== -- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
Current Thread |
---|
|
<- Previous | Index | Next -> |
---|---|---|
Re: [stella] looking for 2600 progr, Ben Combee | Thread | Re: [stella] Atari 2600 and pop cul, Ruffin Bailey |
Re: [stella] looking for 2600 progr, Chris Cracknell | Date | RE: [stella] looking for 2600 progr, David C. Schweinsber |
Month |