Re: [stella] Atari 2600 and pop culture

Subject: Re: [stella] Atari 2600 and pop culture
From: Ruffin Bailey <rufbo@xxxxxxxxxxxxx>
Date: Tue, 03 Nov 1998 07:55:41 -0500
At 01:45 PM 11/2/98 -0800, you wrote:
>I can see plenty of reasons to have Atari 2600 elements in modern art. 

But what exactly does guy want?  That's the question.  I have seen some
good examples of recycled media in modern art (the Trabant was used in many
creative ways after the fall of the Berlin Wall) and some bad ones (three
thousand cheesy-poofs stuck together and shelacked into people at the
Columbia State Art Museum, for viewing right now!).

I do think your point about the old games being more in the fabric of pop
culture now than modern games is true.  Just the other day I saw a Hardee's
commercial with kids playing a video game in a treehouse.  The sounds were
vintage Donkey Kong!

I'd just like to see a general idea of what this fellow wants to do before
I'd say it was a good idea.  It's not like we're going to steal the idea
(this thread has made that obvious enough, I'd think), so it wouldn't hurt
for him to tip his hand a bit.

Ruffin Bailey

PS The mactari site has new colors and frames now.  Wahoo.  Can it get any
better? 
;-)

Ruffin Bailey

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