Subject: Re: [stella] Atari 2600 and pop culture From: Ruffin Bailey <rufbo@xxxxxxxxxxxxx> Date: Tue, 03 Nov 1998 07:55:41 -0500 |
At 01:45 PM 11/2/98 -0800, you wrote: >I can see plenty of reasons to have Atari 2600 elements in modern art. But what exactly does guy want? That's the question. I have seen some good examples of recycled media in modern art (the Trabant was used in many creative ways after the fall of the Berlin Wall) and some bad ones (three thousand cheesy-poofs stuck together and shelacked into people at the Columbia State Art Museum, for viewing right now!). I do think your point about the old games being more in the fabric of pop culture now than modern games is true. Just the other day I saw a Hardee's commercial with kids playing a video game in a treehouse. The sounds were vintage Donkey Kong! I'd just like to see a general idea of what this fellow wants to do before I'd say it was a good idea. It's not like we're going to steal the idea (this thread has made that obvious enough, I'd think), so it wouldn't hurt for him to tip his hand a bit. Ruffin Bailey PS The mactari site has new colors and frames now. Wahoo. Can it get any better? ;-) Ruffin Bailey -- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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