Subject: Re: [stella] Free Sprite Editor From: "Charles Wieland" <cwieland@xxxxxxxxxxxx> Date: Wed, 24 Feb 1999 13:53:17 -0600 |
-----Original Message----- From: Glenn Saunders <krishna@xxxxxxxxxxxxxx> To: stella@xxxxxxxxxxx <stella@xxxxxxxxxxx> Date: Wednesday, February 24, 1999 11:30 AM Subject: Re: [stella] Free Sprite Editor > >Can't 2600 sprites be any of the full 128 colors? Shouldn't this editor be >able to select from these rather than just cycling through the base 16 colors? > I'm using a 640x480 16 color mode right now. That's why there are only 16 colors to choose from. I plan to switch to 640x480 256 color mode when I get some time to work on it. > >Also, when it generates ASM it doesn't seem to include the color. On the >Stella emulator, the sprites it generates are solid white. Click on sprite data only and change it to sprite+color data then generate the code. > > >========================================================================== >== Glenn Saunders --3D Graphics / Videography / Web development-- == >== krishna@xxxxxxxxxxxxxxx http://www.geocities.com/Hollywood/1698 == >== Stella@20 video page http://users.cnmnetwork.com/~krishna == >========================================================================== > > >-- >Archives (includes files) at http://www.biglist.com/lists/stella/archives/ >Unsub & more at http://www.biglist.com/lists/stella/ > -- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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