Re: [stella] Color & drawing limitations questions

Subject: Re: [stella] Color & drawing limitations questions
From: slapdash@xxxxxxxxxxxx (Russ Perry Jr)
Date: Mon, 22 Mar 1999 16:14:46 -0600
Eckhard Stolberg wrote:
>[I] wrote:
>>Is there ANY way to change a color in the MIDDLE of a sprite, due to
>>issues of timing (i.e. the time the register has been changed coincides
>>with the time 4 of 8 pixels have been drawn of a sprite)?

>In such a case you will get four pixels with one colour and four
>with the other colour. That is for normal pixels. For double or
>quadruple width sprites or the playfield the change can happen
>while one of those big pixels is still beeing displayed, but the
>change will take effect from the next pixel on.

Are there games that actually use this?  It sounds like the old "rule"
about one color per line per sprite isn't necessarily true then...

>>don't worry, this image isn't being made up to advertise vapor on eBay. :-)

>Glad to hear that. So the deadline for the picture is not something
>like very early next month? ;-)

Oh, it is.  It's just not for anything insidious...

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