Subject: Re: [stella] So I decided to program something... From: Mark De Smet <desmet@xxxxxxxxxxxx> Date: Wed, 1 Sep 1999 11:21:00 -0500 (CDT) |
> >Also I rember Simon having a four player mode, where each player > >was assigned a colour. If you forgot to press your button when it was > >your turn or when you pressed the button when it wasn't your turn, > > >There was another multi player mode where the player in turn had > >to play the current sequence and then had to add another colour > > While a simple 2600 Simon wouldn't be much more than a programming exercise > (IMHO), these multiplayer versions would turn it into a very nice project. True. I had only intended it as an exercise, but I guess I could finish off the last few points. > >-I havn't really decided if these will be the final button colors or > > sounds. My TV isn't quite normal when it comes to colors, so I'd > > appreciate knowing better color codes. > > On a PAL system the lower right colour is grey, which isn't a > good choice, since the pressed buttons are also displayed in grey. > So to make your game more international you should at least change > this colour. Ya, that's what it shows on pcae. It shows a good red color on my tv tough. That's why I asked, I was getting wierd results. > > So, I decided to program something. I wanted something that wouldn't take > > too long, and would not require to many(any) of the graphics tricks. > > Hence, I decided to make "Video Simon". Yes, Simon as in that 80's > > electronic toy where you have to repeat the pattern it displays. > > Cool game. Didn't Ralph Baer have a hand in designing the original? Um, there was a previous version of simon for the atari? New to me... Still learning, Mark -- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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