RE: [stella] Superchip?

Subject: RE: [stella] Superchip?
From: "John Saeger" <john@xxxxxxxxxxx>
Date: Tue, 12 Oct 1999 08:21:41 -0700
> >let me understand.. it seems that it can do more than generate sound for
> >the background soundtrack. Where the other features actually used in
> >Pitfall II?
> Pitfall II reads all of its graphics data from the extra ROM only.
> and I think it uses all the different reading methods for this.

The nibble swaps, byte reversals and shifts are not used.

> Also the random number genarators are used in the game. Since
> Pitfall II doesn't have any swinging vines anymore, I don't think
> that the register, that creates data for drawing lines, is used.

This is right.


Archives (includes files) at
Unsub & more at

Current Thread