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Subject: RE: [stella] Superchip? From: "John Saeger" <john@xxxxxxxxxxx> Date: Tue, 12 Oct 1999 08:21:41 -0700 |
> >let me understand.. it seems that it can do more than generate sound for > >the background soundtrack. Where the other features actually used in > >Pitfall II? > > Pitfall II reads all of its graphics data from the extra ROM only. > and I think it uses all the different reading methods for this. The nibble swaps, byte reversals and shifts are not used. > Also the random number genarators are used in the game. Since > Pitfall II doesn't have any swinging vines anymore, I don't think > that the register, that creates data for drawing lines, is used. This is right. John -- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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