Subject: Re: [stella] Pressure Gauge 2 --- too boring? From: "littleguapo" <spudman@xxxxxxx> Date: Sat, 22 Jan 2000 22:46:34 -0500 |
-----Original Message----- From: John K. Harvey <jkharvey@xxxxxxxxxxxxxxxxx> To: stella@xxxxxxxxxxx <stella@xxxxxxxxxxx> Date: Saturday, January 22, 2000 3:54 PM Subject: [stella] Pressure Gauge 2 --- too boring? > Hello all. > > Judging by the lack of response to the posting of PG2, should I infer that >PG2 is too boring? I had tested it with some friends here in Madison, and >they thought it was better in premise and playability than the first >Pressure Gauge. Also, it is one of the few rare 4-player at once games for >Atari 2600, and one of 2 4-player games where it's every person for >themself, with no computer player. That could also be a reason for the >lack of response, as many people on this list may not have the means to >round up 3 other Atari fanatics in order to test a multiplayer game. > I understand that the main purpose of this list is to learn about Stella >programming, and not to beta-test other people's projects, but I think this >game is actually pretty fun. Plus, PG2 has pretty much been beta-tested to >its limit. Everything should work ok, so functionality aspects need not be >tested, only the "fun factor". > Don't forget, this is more fun on a real VCS than an emulator. PG2 should >be 100% compatible with makewav, so it is entirely Superchargeable. > > If it's the lack of computer players, should I write an AI scheme? > > If it's really that bad, I could start again from scratch... > > > -John K. Harvey Hello John. I haven't had a chance to check out the rom yet. I think this sounds really cool though. Keep up the good work. Later, Michael -- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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