Subject: [stella] Thrust v0.9 From: Thomas Jentzsch <tjentzsch@xxxxxxxx> Date: Mon, 12 Jun 2000 16:00:18 +0200 (CEST) |
Hi, here is my latest version of Thrust. There's also a manual included, which is based on the original C64-manual. So everyone should know what to do. The game is now completely playable with z26, and i hope you enjoy playing and testing it. There are a few questions i still have: - I'm using an illegal opcode (lax) for the scrolling effect in the score-display. Only z26 supports these opcodes and i wonder if they work with a real vcs. I haven't found any information in the biglist, so it's up to those who know better... - On my computer (doesn't matter which emu) the sound is terrible, when both circuits are used. Is there a problem with my hardware or the emulation? Or is this a general problem when using both circuits? Now that i've crossed the 8K border, i have plenty of space left. I'm planing to add one or two extra deep and heavy levels. I could also add another obstacle (what?) besides REVERSE GRAVITY and that even more deadly "something". And there should be a rookie and an expert mode, which could have different starting-lifes, gravity, gun-fire etc. Any more ideas? Have fun! Thomas ===== Thomas Jentzsch | *** Every bit is sacred ! *** tjentzsch at yahoo dot de | __________________________________________________________________ Do You Yahoo!? Gesendet von Yahoo! Mail - http://mail.yahoo.de Yahoo! Mail auf Ihrem Handy? - http://mobil.yahoo.de
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