Re: [stella] Thrust 1.0

Subject: Re: [stella] Thrust 1.0
From: "Thomas Jentzsch" <tjentzsch@xxxxxx>
Date: Fri, 4 Aug 2000 16:28:39 +0200
John K. Harvey wrote:
> A thought crossed my mind today....
> A good infinite loop check would be to make sure the game ends on
> reverse-gravity levels if you run out of fuel.  otherwise, you could just
> keep floating up off the planet forever, with the level always restarting.

Mmh, never thought about that! I have to look what the c64 original does. 

I realy like that bug (lost in space, forever...), maybe i won't kill it!

Or i could simply check, if there's fuel left, when you (re)start a mission. 

Thomas Jentzsch         | *** Every bit is sacred ! ***
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