Subject: [stella] Weekend update + timing issue From: Joe Grand <jgrand@xxxxxxxxxxxxxx> Date: Sat, 24 Feb 2001 15:18:41 -0500 |
Even though the weekend just started, I spent all of Friday night and Saturday morning getting things ready for some good coding time. Watching QB being developed in front of my eyes is killing me (which is a great game, by the way, even though I've only gotten to level 2 :) 1) Set up new environment in Textpad (Thanks to Glenn for the syntax file). Very nice - it makes the source very easy to read, and I like the workspace configuration allowing multiple files, etc. No more Notepad and DOS Prompt for me! I configured a "Tool" called "Compile DASM" so I can hit Ctrl+1 from the source screen and it will compile (as well as give me the verbose output). Just like a real IDE! :) 2) For the current lack of a better name (Thanks, Ron :) I will use "SCSISIDE" as a working name.. It was short enough to make a decent logo for in Photoshop, which I did. Serves as a good placeholder, if nothing else. 3) I've integrated the original 6-digit score display from Robin Harbron (not the double-height that Andrew just posted) into my code. So far, so good (but see below) 4) Drew and added A-F characters into my score table. I figure this is fitting for a game that has a computer-theme. I re-did the score display routines, since I'm only using 3-bytes to hold the score (e.g., FF FF FF as a maximum score). This will give a max score of 16,777,215. That should be plenty, considering I plan to give 1 point per data block read. Here's my problem: When E or F is in the least significant position (e.g., ABCDEE, 12345F, etc.) the screen starts to flicker - I'm assuming it's a timing issue, but maybe someone can spot the problem? None of the other digit positions have this problem. I've commented out most of the rest of my code, since I wanted to make sure I can draw the score properly before bringing everything else back in. Source code (zipped) and .BIN attached. I'm using StellaX only and haven't tried it on anything else. Also, please don't criticize the rest of my code, yet :) Hope you're all having a good weekend! Joe
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