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Subject: [stella] Gunfight 2600: One Step Forward & Two Steps Back From: Manuel Polik <manuel.polik@xxxxxxxxxxx> Date: Mon, 26 Feb 2001 15:31:45 +0100  | 
Hi there! Ooops I did it again :-) Ok, I had some more thoughts about my game during the weekend... So, with the 90° shift I'm forced to limit myself to three shooting angles and wouldn't need to do the gun with missiles any longer. Some thoughts later... I was just wondering... when I accept this as a good compromise anyway - then why turning 90° ?!? :-) Ok... moving that descission aside, I just started developing animated 8-ways movement of my cowboys. Doing the graphics is a slow proccess and I haven't yet found the best way to animate the cowboy, but nevertheless thought to show you some progress. You see about 25% of the walking animation, but I hope it's enough for a first impression.) I give out the source later, so feel free to just comment what you see. (Uhm... I told you before, that the cowboys wouldn't look as good as before, didn't I? :-)) I improved the joystick routine a little, now both cowboys can move at once and even diagonal. Greetings, Manuel
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