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Subject: Re: [stella] Hello, I'm new to the mailing list From: "Andrew Davie" <adavie@xxxxxxxxxxxxx> Date: Wed, 28 Feb 2001 02:52:51 +1100 |
> I want to be able to have one of my own games in cartridge format some
day.
I can certainly identify with that feeling :) Welcome to our little
community!
> Anyway, I am currently in the process of reading the source code of Combat
Mmmh.... I think just getting in there and seeing how it all works is the
best way to go. Examining other code which uses (probably)
hard-to-understand tricks, and is possibly poorly structured.... might give
you bad habits :) That's just my opinion... I looked at Nick's how to draw
a playfield and nothing else.
> The only thing that I'm worried so far is to determine whenever the puck
> makes a collision with the playfield, how it will differentiate between a
I agree with Manuel. I wouldn't touch the hardware collision registers with
a barge-pole. Much more accurate to do it with simple software collision
checking.
> Ghislain de Blois
Once again, welcome aboard. Don't be frightened to post source-code... many
of us are eager to help.
Cheers
A
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