Subject: Re: [stella] Trick12|
From: Glenn Saunders <cybpunks@xxxxxxxxxxxx>
Date: Wed, 14 Mar 2001 21:35:17 -0800
No, the two different colours are coming from the playfield and the background. In the area where the 12 sprites are meant to be displayed Thomas changes the playfield to colour 1 and the background to colour 2. Then he sets up a playfield pattern according to where which colour is supposed to show, and masks out the shapes with the player graphics. The two players are actually set to black, like the background in those areas, where the sprites aren't displayed. So, unfortunately this routine won't be usable, if the individual sprites need to have more than two states.
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