Re: [stella] Trick12

Subject: Re: [stella] Trick12
From: Glenn Saunders <cybpunks@xxxxxxxxxxxx>
Date: Wed, 14 Mar 2001 09:32:09 -0800
At 07:44 PM 3/13/2001 +0100, you wrote:
Thomas' routine can do exactly two different colours. For Go or
Othello you would need three colours (black player, white player
and board).

How about this....


Assuming the big advantage of using sprites over playfield for a board game is resolution, why not create circular sprite shapes with an open center, and then you can "fill in" the white player's sprite with playfield and the black player can remain a hollow outline? When you want to turn off that sprite you'd make it the same color as the playfield and turn off the filling (if necessary). You'd still be able to draw coarse grid lines in playfield that way.



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