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Subject: Re: [stella] Qb, 2600, PC, adios From: "Andrew Davie" <adavie@xxxxxxxxxxxxx> Date: Sun, 25 Mar 2001 16:40:59 +1000 |
I might as well reveal now, I plan a 3D version of Qb... instead of a 4x4
grid, you'll be playing on a 4x4x4 cube... one face/layer at a time, and you
can spin and flip the cube... as you get to the edge of a layer and push
towards the edge... your player flips around to the appropriate new side of
the cubelet you're on, and you're working on a new layer. It should be a
much trickier game to play.
Cheers
A
--
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Qb: the latest retro video game! L,~' "\__/
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----- Original Message -----
From: <MickeyKnox667@xxxxxxx>
To: <stella@xxxxxxxxxxx>
Sent: Sunday, March 25, 2001 4:31 PM
Subject: Re: [stella] Qb, 2600, PC, adios
> In a message dated 03/25/2001 12:19:28 AM Eastern Standard Time,
> emooney@xxxxxxxxxxxxxxxx writes:
>
> > >> 've decided to abandon the 2600 for the while. The new Nintendo
Gameboy
> > >> Advance has caught my eye, and I'm now pretty much setup with a
> > development
> > >> environment to let me play with that machine.
> > >
> > >When can we expect the GBA version of Qb to be ready? ;)
> >
> > Seriously, I'd buy any GBA game that included it as an easter egg or
> > mini-game :)
>
> There you go, put it in one of your early creations, hidden in there
> somehow....although if you ask me, it's a perfect game for a handheld, and
> would be well worth the full price of a GBA game. :)
>
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