Subject: Re: [stella] Dungeons From: Rob <kudla@xxxxxxxxx> Date: Tue, 24 Apr 2001 08:07:36 -0400 |
At 08:59 AM 4/24/01 +0200, Manuel Polik wrote: >Glenn, I know you're always trying to move people in that direction. But >I'd never go that way. To me it's not the *real* thing. Doing something >for the Supercharger is like cheating. I've never started anything serious for the Supercharger for a number of reasons... (1) I don't actually have one myself. Not being an ebay or flea market kind of guy, I may never get one. That's why I'm looking forward to that cartridge with the chameleonic fish for a name I can't remember. Used to be called Superdupercharger. ;) (2) Most other 2600 owners, even active ones, don't have one either. So I go from one obscure nostalgia-based platform to a subset that's still more obscure, even if more practical. (3) It's easy to get carts made now and a big ego rush to see your own work committed to ROM. At least it is for me. Now, the Jumpman/Jumpman Jr. thing if I ever have time to do it could be a Supercharger thing, or it could be a big bankswitched cartridge. It would be a lot easier to do things with the SC or a cart with some RAM on it, but I think it's still possible with just the 128 bytes and it's more of a challenge that way. Rob - Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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