Subject: Re: [stella] Money matters... From: "Thomas Jentzsch" <tjentzsch@xxxxxx> Date: Fri, 18 May 2001 09:17:29 +0200 |
Christopher Rydberg wrote: > What is a realistic and honest wage for a programmer who has completed a > 2600 game on time and on schedule? > > This is an open call to anyone listening. If you have an opinion, voice it. > If you think 200 is the minimum, say so. Should it be based on the size > of the unassembled code? The assembled .bin? A negotiable amount based on > the project? Some combination of all three? Please let me know. I am > definately listening. Thanks for any input. I think there are at least four big problems: 1. most programmers won't give you the whole rights for their product forever, some won't even give you the full source-code 2. developers 2600 games on time is something that's a big problem for hobby-programmer, you never know when you're finished. Ask Andrew, Manuel... 3. to calculate the realistic wage from the assembler code and/or bin is a nice idea, but i think the code will have very different sizes, because of the different programming (and commenting :) styles. My Thrust code has about 320k, the bin is 16k, for Jammed i needed 100k for 4k. So for me, the factor is somewhere between 20 and 25. Andrew's Qb needed 130k for 4k, so that's a facor of about 32 (he is commenting much better :). Maybe zipping both will remove redundantencies(?), giving better(?) results... 4. it's a hobby, i spended some hundred of hours with Thrust, you can never pay for that So, the best model i can think about, is to share your real profits with the developer. Get the exclusive right for a limited time, and give him royalties based on the amount of cards you can sell during that time. There more sales, the more royalty/card. Have fun! Thomas _______________________________________________________ Thomas Jentzsch | *** Every bit is sacred ! *** tjentzsch at web dot de | ______________________________________________________________________________ Ferienklick.de - 225 Reisekataloge auf einen Blick! Direkt zu Ihrem Traumurlaub: http://ferienklick.de/?PP=2-0-100-105-0 - Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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