Subject: Re: [stella] DD Driving Controller Routines (works) From: Manuel Polik <cybergoth@xxxxxxxx> Date: Mon, 29 Oct 2001 14:44:29 +0100 |
Hi Thomas, Glenn! >>So I'm definitely stuck there in need of some assistance, please? ;) >That's easy. You are using VDELPx to position your sprites in a two line >kernel with single line resolution. So you *must* write to both GRPx >registers, even when only one of the sprites is displayed. The easiest >way to do so, is to *always* write both registers during kernel. Uhm... Why not just throw out all the VDELX stuff? Worked fine for me :-) >BTW: Please define PF_Reflect in your code, not in your special vcs.h. >That makes it easier to compile your code. Yup. Greetings, Manuel - Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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