Re: [stella] DD Driving Controller Routines (works)

Subject: Re: [stella] DD Driving Controller Routines (works)
From: Manuel Polik <cybergoth@xxxxxxxx>
Date: Mon, 29 Oct 2001 14:44:29 +0100
Hi Thomas, Glenn!

>>So I'm definitely stuck there in need of some 
assistance, please? ;)

>That's easy. You are using VDELPx to position your 
sprites in a two line 
>kernel with single line resolution. So you *must* write 
to both GRPx 
>registers, even when only one of the sprites is 
displayed. The easiest 
>way to do so, is to *always* write both registers 
during kernel.

Uhm... Why not just throw out all the VDELX stuff?
Worked fine for me :-)

>BTW: Please define PF_Reflect in your code, not in your 
special vcs.h. 
>That makes it easier to compile your code.



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